//Update the object to the original size
applyshapefactors(involved);
setsize(involved, x, y, z);
/** \nNote: The getshapeindex command is slow if it is called frequently.
It is better to define the shape index in a global variable that gets set
during reset. You can then replace getshapeindex with the name of your global variable.
Index values for 3D shapes can be found through the Tools>Media Files menu,
but keep in mind that index values can change when new media is loaded.*/
} //******* PickOption End *******\\